Name:Meizi YAN
Position:Country Manager China
Company:SUBSTANCE by Adobe

Meizi specializes in Substance PBR material software, responsible for Substance 3D material sales and technology promotion in Asia, serving customers including Tencent, Netease, EA, Ubisoft and other Asian customers, providing different style material solutions. She Start to lead team to create Substance parametric material library since 2009. Before joining the Substance team, Meizi participated in responsible projects including the game Blade&Soul, Metal Gear Solid, Rainbow Six, and other 3D projects such as Star Wars.

Substance Alchemist is a next-generation tool dedicated to material authoring, exploration, and management. Different technologies and creation methods (procedural-based, capture-based, AI-based and manual) help you manage entire material libraries and export them to other applications. 
Create and iterate on material collections
Intuitive simplicity helps you build vast material libraries.
Tweak and mix existing materials
Bring elements together to create a new, fully parametric material.
Extract new materials from scans
Create a material from a single or multiple images.
Import and use filters
Create your filter in Substance Designer.

How can Substance Alchemist working with Substance Painter, Substance Designer, Substance Source and Substance automation toolkit to help game industry move to the next Innovation of Gaming Material.