Name:Hideki KAMIYA
Position:Senior Vice President&Chief Game Designer
Company:PlatinumGames Inc.



Hideki Kamiya was born in Matsumoto, Nagano prefecture, in 1970.

Kamiya joined Capcom in 1994, making his directorial debut with Resident Evil 2 in 1998. While at Capcom, he directed the original titles Devil May Cry and Viewtiful Joe. In 2006 he created Okami, a nostalgic tribute to Japanese folklore that was awarded the Grand Prize for Entertainment at the Japan Media Arts Festival that same year. Since coming to PlatinumGames, he’s directed Bayonetta (2009) and The Wonderful 101 (2013). In 2016, he became an executive officer at our company, and soon moved up to become a member of the board.

As Chief Game Designer, he has a hand in boosting the quality of all of our titles, in addition to continuing his work as a game designer.


How does PlatinumGames go about making an action game?

PlatinumGames veterans Atsushi Inaba and Hideki Kamiya discuss their approach to creating involving action, touching on the full development cycle, citing examples from Bayonetta all the way to their most recent titles.


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