Name:Jacky CHOU
Position:Indie Game Developer
Company:Feeling Game Company



Jacky Chou is a game developer based in Hong Kong and Macau.

Jacky studied computer science and multimedia design when he was a student and had worked at a mobile game company for about 2 years. After that, he became an indie game developer and founded Feeling Game Company in 2018 based on his motivation in making games. Feeling Game Company released its first game <Pluck It> in 2018.


I am a pretty mediocre programmer. In 2018, I left my stable job in order to pursue my passion to make my own games. After around half a year, I released my first game <Pluck It>. <Pluck It> is a weird game currently with around 3 million downloads, but it only has a revenue of less than a hundred thousand RMB. Since then, I started my journey of being a full time indie game developer that is full of unknown. And I would like to take this opportunity to share with you about my story of becoming an indie game developer in 2018; some thoughts and numbers about the game <Pluck It>; and some thoughts about making games and sustaining a studio with limited experience, resources and people.


Summary:

1. Personal Introduction

2.<Pluck It> Postmortem

3. Some thoughts about making indie games

4. Learning resources sharing

5. Q&A


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